World generator plug-in api announced.

News from Blockscape team

Re: World generator plug-in api announced.

Postby blockscape » Tue May 08, 2012 8:50 pm

You will be able to write plugins in any of the dot net languages like C#, VB, C++, Javascript ans so on...
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Re: World generator plug-in api announced.

Postby Zanktus » Tue May 08, 2012 8:52 pm

[quote="blockscape"]You will be able to write plugins in any of the dot net languages like C#, VB, C++, Javascript ans so on...[/quote]
That's really good to hear, thank you! (Can't image how Javascript should work here, but anyways)
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Re: World generator plug-in api announced.

Postby TheBang » Wed May 09, 2012 9:31 pm

I heard Blockscape is made with C#? Im not sure.

greets, TheBang
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Re: World generator plug-in api announced.

Postby Letzfetz » Thu May 10, 2012 9:23 am

When you plan the next update? "When it's done" or a specific month / week?
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Re: World generator plug-in api announced.

Postby Letzfetz » Thu May 10, 2012 9:24 am

When you plan the next update? "When it's done" or a specific month / week?
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Re: World generator plug-in api announced.

Postby TheBang » Sat May 12, 2012 7:36 pm

Which stuff can be changed?
How will it work, maby you can make an editor for those who aren't able to
use C#/C++ or whatever.

greets, TheBang.
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Re: World generator plug-in api announced.

Postby justin55555 » Tue May 22, 2012 12:05 pm

This will be awesome considering I'm learning c++ next year.
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